On walkabout in life and technology

Creating Games in Genres You Hate

Ben Kuchera, writing in Ars Technical in SpellTower on iOS shows power of creating games in genres you hate resonates with me because I do dislike word games, yet I really enjoy SpellTower.

"It's not just about knowing words, it's about knowing when and where to use words," Gage explained. "The difficulty also gives the game a weight that I don't think games like Bookworm have. Because it has constant micro goals—such as don't let this column touch the top, bring down this column so I can make words later, or clear out some blank tile—players' moves always have importance to them."